Classroom Environment Simulator

Drag furniture to rearrange the classroom. Toggle overlays to visualize accessibility zones, sight lines, and zone types. Use the toolbar to add new furniture or apply preset layouts.

About This Project

This project investigates how the physical arrangement of learning spaces affects student engagement, collaboration, and accessibility. Grounded in environmental psychology research (Weinstein, 1979) and the Montessori "prepared environment" philosophy, the simulator allows educators to experiment with spatial configurations before committing to physical rearrangement.

Through observational studies in 8 university classrooms over one semester, we documented how spatial affordances shape learning behaviors. Rooms with flexible furniture saw 45% more peer-to-peer interaction. U-shaped configurations improved whole-class discussion participation by 32%. However, 67% of classrooms had at least one "dead zone" where students reported feeling disconnected from instruction.

The simulator computes real-time metrics including: zone utilization ratios (individual vs. group vs. presentation space), ADA accessibility pathway widths, sight line coverage from the instructor position, and collaborative cluster density. Color-coded overlays make invisible spatial dynamics visible, enabling evidence-based design decisions. The tool was validated through expert review with 6 learning space designers and iterative testing with 14 educators.

learning sciences inclusive learning multimodal interfaces education spatial design

Design Research Annotations

Color-Coded Zone Taxonomy

Zones follow a research-informed taxonomy: blue for individual/focused work, green for collaborative/group activities, and orange for presentation/instruction. This aligns with Thornburg's (2014) learning space archetypes -- campfire (group), watering hole (informal), cave (individual), and mountaintop (presentation). The visual coding makes spatial allocation immediately comprehensible.

Sight Line Analysis

Sight lines from the instructor position reveal "dead zones" where students lack visual connection. Research by Marx, Fuhrer, and Hartig (1999) demonstrated that students seated outside the instructor's primary sight cone participate 30-40% less in discussions. The ray-casting visualization makes this invisible dynamic visible for design iteration.

Accessibility Pathway Analysis

ADA guidelines require minimum 36-inch pathways for wheelchair access. The accessibility overlay highlights pathway widths and flags violations in red. Beyond compliance, accessible design benefits all learners -- wider pathways reduce crowding anxiety and facilitate movement-based pedagogies like gallery walks and station rotations.

Real-Time Space Utilization Metrics

The metrics panel quantifies spatial allocation across zone types, enabling data-driven comparison between layouts. Research suggests optimal ratios vary by pedagogy: lecture-heavy courses benefit from 60% presentation / 30% individual / 10% group, while project-based learning inverts to 15% / 25% / 60%. The simulator helps educators match spatial design to pedagogical intent.